Timeline
11/24/07:
- 02:12 Changelog edited by
- (diff)
- 02:09 Changeset [90:963b3f23b7dd] by
-
Merge madcat with eggy beta revision 3
- 01:52 Changeset [32:15f8540f8a65] by
-
Remove stupid #51 "bug" fix (see ticket comments for more details)
- 01:41 Ticket #51 (Use !adjustban or improve !ban to change bans) closed by
- fixed
- 01:40 Changeset [31:17e38939ec2c] by
-
Fix bug #51: improve !ban to change bans
- 00:26 Changeset [30:3c3dbbccde3c] by
-
Re-fix critical bug in r103. Remove SERVER_VERSION and CLIENT_VERSION ...
- 00:08 Changeset [29:07f3e8909f51] by
-
- Fix critical bug set in r103
11/23/07:
- 23:12 Ticket #83 (jetpack recharge) closed by
- fixed
- 23:12 Changeset [28:885761a9ed69] by
-
Fix bug #83: jetpack recharge
- 23:03 Ticket #83 (jetpack recharge) reopened by
- 23:03 Ticket #83 (jetpack recharge) closed by
- fixed
- 17:27 Ticket #85 (Play and test gameplay improvements) created by
- server tHc Public (/connect thcteam.org) run on DnC madcat, with current …
- 17:22 Ticket #69 (Admin migration howto) closed by
- fixed: oups, "anonymous" was me :) see HowtoMigrate for migration howto
- 17:19 HowtoMigrate edited by
- (diff)
- 17:18 HowtoMigrate edited by
- (diff)
- 17:17 HowtoMigrate edited by
- (diff)
- 15:58 HowtoMigrate edited by
- (diff)
- 12:52 Ticket #84 (Runtime CPU detection, and code optimisation.) created by
- Q3 engine does'nt seems to use modern cpu's features like SSE2 or MMX... …
- 09:46 Download edited by
- (diff)
- 09:45 HowtoMigrate edited by
- (diff)
- 09:45 HowtoMigrate created by
- 09:30 WikiStart edited by
- (diff)
- 01:05 Changeset [89:2788dd2abbc6] by
-
add mark.patch (tjw 1.2)
- 01:01 Ticket #2 (Apply tjw patch to trem1.2 server previews) closed by
- fixed: All patchs at server side applied to madcat Apply clients patch is …
- 00:57 Changeset [88:dd0e65c2d65a] by
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add traces.patch
- 00:54 Changeset [87:997164f814dc] by
-
add regeneration.patch (tjw 1.2)
- 00:47 Changeset [86:3f69413cc80f] by
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add poison.patch (tjw 1.2)
- 00:44 Changeset [85:b3085fbe8ad8] by
-
add human.patch (tjw 1.2)
- 00:41 Changeset [84:e48952d786ff] by
-
Apply human buildings patches (tjw 1.2):
- armory.patch
- ...
11/22/07:
- 23:42 Changeset [83:160d7662d383] by
-
add alien buildings patchs (tjw 1.2):
- barricade.patch
- ...
- 23:20 Changeset [82:ae7fbda2f3e6] by
-
Add forgoten chaingun.patch (tjw 1.2)
- 23:19 Changeset [81:f851b6f6fa1c] by
-
Fix bug: goon pounce and luci charge now work fine :)
- 23:06 Ticket #83 (jetpack recharge) created by
- make the new jetpack utilisation builder friendly by allowing to reload …
- 22:50 Changeset [80:9173b872b8b8] by
-
Add humans weapons patchs:
- blaster.patch
- ckit.patch
- ...
- 14:12 Ticket #82 (Make a cvar containing server version) closed by
- fixed: I made not 1 cvar, but 4: * sv_version for tremded binary * …
- 14:08 Changeset [27:4d3703d44e49] by
-
Add 4 cvar, all are CVAR_ROM and CVAR_SERVERINFO / CVAR_USERINFO
- ...
- 12:51 Ticket #82 (Make a cvar containing server version) created by
- This feature *must* be included in eggy, to know what tremulous version …
- 12:33 Changeset [79:099e9e2151df] by
-
- apply tyran.patch (tjw 1.2)
- Improve capacities
- Tyran can ...
- apply tyran.patch (tjw 1.2)
- 12:30 Changeset [26:9756ff1171d9] by
-
Fixed another bug with admin.dat command argument parsing
- 12:12 Changeset [78:dcde131dddae] by
-
add goon.patch (tjw 1.2)
- goon+ is now at s2
- improve goons ...
- 12:01 Changeset [77:6d865a4a045a] by
-
add mauradeur.patch (tjw 1.2)
- improve mauradeur capacities
- rewrite ...
- 11:24 Changeset [76:f4ace509735c] by
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Add basilisk.patch (tjw 1.2)
- Improve jump magnitude
- Improve many ...
- 11:09 Changeset [75:d92c135fb3f8] by
-
Add dretch.patch (tjw 1.2)
- fix very speed bite attack bug
- can't ...
- 11:00 Changeset [74:48c5d1d979d6] by
-
- Apply granger.patch (tjw 1.2)
- 10:59 Changeset [73:2ff0951a2443] by
-
- apply basics.patch : Change dead viewheight (tjw 1.2)
- 10:57 Dev edited by
- (diff)
- 01:40 Changeset [72:4c8944b21814] by
-
- Apply ff_cvar.patch (tjw 1.2)
- Apply builder_prevent_explosion.patch ...
- 01:38 Dev edited by
- (diff)
- 01:26 Dev edited by
- (diff)
- 01:25 Dev edited by
- (diff)
- 01:25 Changeset [71:1c5d40e597d9] by
-
- Applied rank.patch (tjw 1.2)
- Applied buildfire_opt.patch (tjw 1.2) ...
- 00:14 Changeset [70:efe20a750d8d] by
-
- Apply patch ps2pers.patch
- Add data not in ps2pers.patch, lost ...
11/21/07:
- 19:10 Changeset [69:7e58b52a0640] by
-
Create 'madcat' expermiental branch
- 18:36 Ticket #81 (Display and modify text in another zone than the regular-echo one) created by
- For now, one can display text using the "echo" command. But it can be …
- 18:29 Ticket #80 (In-game administration) created by
- Add a menu easily accessible(ie. without obligation to use Esc) to launch …
- 13:08 Ticket #79 (Work on "kitty" developpement version.) created by
- It's time for us to start developping our new future version of Duck'n …
- 09:25 Dev edited by
- (diff)
- 09:15 Dev edited by
- (diff)
- 00:48 Changeset [68:9d65d8683e8d] by
-
- Rename some functions with G_ prefix (tjw 1.2 patch)
- Add team ...
11/20/07:
- 23:36 Changeset [67:e9b4b1a50e30] by
-
- Can select a building even if you're not near a ...
- 23:31 Changeset [66:2e9e43724119] by
-
- Ping improvment (from tjw 1.2)
- 23:07 Changeset [65:9e928bb0b01b] by
-
Using eggy beta r2 for tjw 1.2 branch
- 12:54 Ticket #78 (^\n interpreted as a color in the console) created by
- When a player ends its message with a ^ (to write ^^ for …
- 08:19 Ticket #77 (Remove attacker and target chat in client, add admin chat and console chat ...) created by
- Remove attacker & target chat because they are no longer used. Instead use …
- 08:16 Ticket #76 (Rework the whole admin system) created by
- Remove all ! commands from the qvm, only leave the ones from admin.dat. …
- 00:16 Ticket #75 (Egg explode when building end) created by
- When you try to build an egg very near of a wall, it's die when it's …
11/19/07:
- 23:38 Changeset [25:6f2e1a073a33] by
-
Fixed a bug in admin.dat command argument parsing
- 20:48 Ticket #74 (Allow admins to completely disappear from the scoreboard and !listplayers ...) created by
- This will simulate a disconnect from the admin to the other players, so …
- 20:37 Ticket #73 (Show admin's real name when executing an admin command) created by
- Show the admin's real name instead of any alias he could be using when …
11/18/07:
- 10:06 Ticket #72 (Allow /callvote spec and locking a player into spectators) closed by
- fixed
- 10:06 Ticket #72 (Allow /callvote spec and locking a player into spectators) created by
- !putteam <name> <team> (optional duration only if team=s) Admin flag: p + …
11/17/07:
- 23:45 Changelog edited by
- (diff)
- 23:34 Ticket #71 (Egg don't make dying animation) created by
- Sometime (particulary with shotgun), they are blooding, and they explode, …
- 23:00 Changeset [24:5abe301dff97] by
-
Fixed bug where server printed "xx left the aliens" instead of "xx left ...
- 17:40 Ticket #6 (Make a real retribution feature) closed by
- fixed
- 13:28 WikiStart edited by
- (diff)
- 13:15 WikiStart edited by
- (diff)
11/16/07:
- 12:43 Ticket #21 (Improve masterserver managment) closed by
- fixed
- 09:05 Ticket #70 (Build automation) created by
- Tremulous use a simple Makefile to build it. It's a very poor solution, …
11/15/07:
- 18:37 Ticket #69 (Admin migration howto) created by
- Make a howto for the admin who want migrate from classical tremulous …
- 17:58 Changelog edited by
- (diff)
- 17:53 Ticket #68 (Always build a repeater instead of reactor at s3) closed by
- fixed: Fixed. First point was not a bug : it was a corruption of my …
- 17:52 Changeset [23:1ec7f0fab6e9] by
-
- fix bug #68 : it was possible to build repeater even if no reactor up
- 16:53 Ticket #68 (Always build a repeater instead of reactor at s3) created by
- with cvar g_repeaterOnReactor, it must choose repeater instead of reactor …
- 16:41 Ticket #58 (bypass max buildpoints per buildings) closed by
- fixed: Bug fixed: if some buildings exceed generator buildpoints limit, there …
- 16:32 Changeset [22:4a79b69048d5] by
-
- Fix bug #58 : if some buildings exceed generator buildpoints limit, ...
- 16:26 Ticket #67 (Add !register and/or !l1 for people to get level 1 easily) created by
- As you all know, level 1 is generally meant only to protect someone's name …
- 16:23 Ticket #66 (Renaming UnammedPlayer to Newbie#x) created by
- When new players connect, they are named 'UnnamedPlayer?' which is both …
- 16:19 Ticket #65 (Add /say_area to speak to teammates around you) created by
- In some cases, it can be interesting to speak only to teammates that are …
- 16:17 Ticket #64 (Deactivate FF on movement attacks) created by
- On big servers, it often happens that a goon or a tyrant kill a granger or …
- 16:12 Ticket #63 (Add interesting/fun votes : 'poll' and 'sudden_death') created by
- It could be interesting to add 2 different votes : -/callvote …
- 15:50 Ticket #62 (Specify vote percentage necessary to pass a vote) created by
- Some votes are really important and harsh : starting SD, kicking a player, …
- 14:57 Ticket #59 (Exploit allows sv_maxping to be overriden) closed by
- fixed: Patch applied (thanks to Amanieu, it's his job !)
- 14:54 Changeset [21:e2deae487088] by
-
- Fix bug #59 : Exploit allows sv_maxping to be overriden
- 14:37 Changelog edited by
- (diff)
- 14:37 Ticket #60 (Reload + change weapon bug) closed by
- fixed
- 14:36 Changeset [20:8831b32f69da] by
-
- Fix bug #60 : Reloading weapon + take blaster make blaster reloading
- 13:31 Changelog edited by
- (diff)
- 13:29 Ticket #61 (full ammo reloading) closed by
- fixed: Fixed :)
- 13:28 Changeset [19:893a657f50f3] by
-
* Fix bug #61 : never reloading when having full ammo
- 11:09 Ticket #57 (Players can join and spawn during warmup) closed by
- fixed: Fixed. Strangly, warmup check at team join was in comments, and was …
- 11:07 Changeset [18:fadf07bb65e8] by
-
- Fix bug #57 : Players can join during warmup
- 00:24 Ticket #61 (full ammo reloading) created by
- Sometime, when reloading with full ammo, reload anyway.
- 00:23 Ticket #60 (Reload + change weapon bug) created by
- When currently reloading a weapon and take blaster, weapon wait the end of …
- 00:15 Ticket #56 (Jetcamp patch recover too quickly) closed by
- fixed: Patch was a little dirty (sorry madtree :P), so I prefer rewrite it I …
- 00:13 Changeset [17:aca1158282fb] by
-
- Rewrite jetpack patch from madtree patch
- g_jetpackLimit is now in ...
11/14/07:
- 23:37 ServerCvar edited by
- (diff)
- 06:52 Ticket #59 (Exploit allows sv_maxping to be overriden) created by
- http://bugzilla.icculus.org/show_bug.cgi?id=3423
11/13/07:
- 22:33 Ticket #58 (bypass max buildpoints per buildings) created by
- cookery: * Build two repeaters, nearest as possible * Build all …
- 20:10 Ticket #57 (Players can join and spawn during warmup) created by
- 19:29 Changeset [16:d7cd27d6c20b] by
-
- Remove jetcamp patch, (but keep crouch stamina recover patch)
- 19:01 Changelog edited by
- (diff)
- 19:01 Changelog edited by
- (diff)
- 18:30 Ticket #56 (Jetcamp patch recover too quickly) created by
- Must have energy minimum to set on jetpack, or it's possible to …
- 15:50 Ticket #23 (Client must choose his masterserver on cvar) closed by
- fixed
- 06:42 Ticket #55 (Nickname stealing) closed by
- fixed: Bug allready fixed in last DnC version (fixed in tremulous r944)
11/12/07:
- 23:41 Changelog edited by
- (diff)
- 23:39 Ticket #47 (Make it's possible to build over cadaver) closed by
- fixed: Done. It's sure it was a bug, because it was possible to build over …
- 23:38 Changeset [15:df394d8b3f96] by
-
- Fix bug #47 : It's now possible to build over opponent cadavers
- 01:07 ServerCvar edited by
- (diff)
- 01:03 Ticket #28 (admin command arguments, script arguments and using cvars in commands) closed by
- fixed: * Amanieu patch applied (thanks to him to debug :) ) * wireddd patch …
- 01:03 Changeset [14:f138b263db2d] by
-
- Fix ticket #28:
- Add /exec arguments and !command arguments
- ...
- Fix ticket #28:
11/11/07:
- 22:38 WikiStart edited by
- (diff)
- 22:16 Ticket #55 (Nickname stealing) reopened by
- 22:15 Ticket #55 (Nickname stealing) closed by
- fixed
- 20:57 Ticket #55 (Nickname stealing) created by
- It is possible to steal a nickname by adding whitespaces between colors at …
- 20:39 AdminFlags created by
- 15:15 Ticket #46 (Make a full up to date changelog) closed by
- fixed: https://trem.yi.org/trac/wiki/Changelog
- 15:14 Changelog created by
- 14:50 Ticket #54 (Repeater S1: client side) created by
- Repeater set to s1 at server side, and cvar g_repeaterOnReactor permet of …
- 12:39 WikiStart edited by
- (diff)
- 12:38 WikiStart edited by
- (diff)
- 10:08 Ticket #53 (Rewrite wiki main page) created by
- Text of wiki main pages was wrote when DnC was only a patchset. We must …
- 09:54 Ticket #48 (Server sometime disappear from masterserver list) closed by
- fixed: The bug exist only on old DnC using tremulous r901, and no longer exist on …
- 00:18 Ticket #52 (Include /me, just for fun !) created by
- I'd like to see /me implemented. Just like on IRC, it seems useless but …
11/10/07:
- 23:51 Ticket #50 (Translate and improve !warn) closed by
- duplicate
- 23:49 Ticket #51 (Use !adjustban or improve !ban to change bans) created by
- Right now, when using !ban on an already banned individual, he or she gets …
- 23:43 Ticket #50 (Translate and improve !warn) created by
- Right now, when '!warn'ing somebody, an english message appears, red and …
- 18:54 WikiStart edited by
- (diff)
- 17:36 WikiStart edited by
- (diff)
- 17:35 WikiStart edited by
- (diff)
- 17:35 ServerCvar created by
- 16:35 Changeset [13:1a12d3431af4] by
-
masterserver can now be changed client-side and server-side.
- 14:54 Changeset [12:ef242f20eed8] by
-
- Fixed autobalance. - Fixed g_maxGameClients. - Removed useless checks in ...
- 14:38 Ticket #35 (Team autobalance don't work) closed by
- fixed
- 12:30 Ticket #49 (Remove the unused g_friendlyFier[Aliens|Humans] cvars ?) created by
- g_friendlyFireAliens and g_friendlyFireHumans are never used, perhaps we …
- 11:09 Ticket #48 (Server sometime disappear from masterserver list) created by
- not specific informations, I think it will be a bug very hard to resolv
- 09:18 Ticket #47 (Make it's possible to build over cadaver) created by
- It was possible to build on cadavers in tremulous original 1.1.0 servers, …
11/08/07:
- 21:56 Ticket #46 (Make a full up to date changelog) created by
- It could be done on the wiki, and must give all addition we made since …
- 21:52 Ticket #45 (Make documentation about DnC server cvar, flags and commands) created by
- Must make (on wiki for exemple) a full documentation about cvar, flags and …
- 21:18 Changeset [11:cf3ddf746074] by
-
Fix bug #44 : "spawn is NULL" crash
- 21:11 Ticket #44 (Server crashed: ClientSpawn: spawn is NULL) closed by
- fixed: Hard to be sure because bug is unreproductible, but I think it's fixed :)
- 18:42 Ticket #41 (Prevent connecting players from being vote kicked) closed by
- fixed
- 18:42 Changeset [10:55ffbd201b6e] by
-
Cannot vote against connecting players : #41
- 18:33 Ticket #40 (max ping override for admins) closed by
- fixed
- 18:33 Changeset [9:7ad9d753fe15] by
-
- Fix ticket #40: max ping override for admins
- Warning: tremded ...
- 18:25 Ticket #44 (Server crashed: ClientSpawn: spawn is NULL) created by
- Sometime, server crash with a: "Server crashed: ClientSpawn?: spawn is …
- 17:53 Ticket #43 (!ghost and autoghost) created by
- http://www.mercenariesguild.net/patches/?do=details&task_id=105 I don't …
- 17:48 Ticket #42 (Warn all admins when a banned player tries to connect) created by
- http://www.mercenariesguild.net/patches/?do=details&task_id=107
- 17:48 Ticket #41 (Prevent connecting players from being vote kicked) created by
- http://www.mercenariesguild.net/patches/?do=details&task_id=106
- 17:47 Ticket #40 (max ping override for admins) created by
- http://www.mercenariesguild.net/patches/?do=details&task_id=101
- 13:13 Ticket #39 (Remove "callvote draw", recover "callvote nextmap") closed by
- fixed
- 13:12 Changeset [8:7359e31b2d29] by
-
- Fix ticket #39 : replace tremulous svn923 "callvote draw" by the old ...
- 03:10 Ticket #39 (Remove "callvote draw", recover "callvote nextmap") created by
- I think "callvote draw" are not very expressive, and can make frustration …
- 02:57 Ticket #38 (Textures bugs on utcsb2) closed by
- invalid: Was not a DnC bug. Textures with blood traces used on utcs map are in …
- 02:38 Ticket #38 (Textures bugs on utcsb2) created by
- UTCS b2 make many textures bugs near alien base See white textures …
- 00:22 WikiStart edited by
- (diff)
- 00:11 Ticket #37 (Make a protocol addon system) created by
- To have a real DnC client, we must have: * A DnC server compatible with …
- 00:06 Ticket #36 (Make a Mailing list for DnC devlopement) closed by
- fixed: dnc-devel AT lists DOT trem D0T yi |>0t org is …
11/07/07:
- 23:28 Ticket #36 (Make a Mailing list for DnC devlopement) created by
- Speed up !
- 11:14 Ticket #30 (Split tjw trem 1.2 patch in many sub-patches) closed by
- fixed: Done. Patches in attachment Descriptions of all features at Dev
- 11:09 Dev edited by
- end tjw 1.2 comments (diff)
11/06/07:
- 23:23 Ticket #35 (Team autobalance don't work) created by
- on DnC r55, g_teamForceBalance is 1, but team autobalance doesn't work.
- 22:44 Modification edited by
- (diff)
- 22:32 DncFeatures edited by
- (diff)
- 22:17 WikiStart edited by
- (diff)
- 21:47 Changeset [7:7d21a24bea26] by
-
Remove woolball patch, some admins don't like cat's :'(
- 21:22 Dev edited by
- (diff)
- 21:10 Dev created by
- 21:03 Changeset [6:185f055bad17] by
-
Reverted broken TJW's patch (see bug #24), until it'll be fixed.
- 20:36 DncFeatures created by
- 20:30 Ticket #32 (Improved listadmins) closed by
- fixed: done
- 20:30 Changeset [5:921ce8b88626] by
-
Improved !listadmins, see ...
- 20:09 Ticket #8 (Vote mute) closed by
- fixed: Fixed in tremulous svn #925, bug closed.
- 19:33 Changeset [4:e7378577b0f4] by
-
Added !warn admin command, use g_adminWarnMessage to change default ...
- 19:27 Ticket #31 (!warn) closed by
- fixed: Fixed, added cvar g_adminWarnMessage to control message dispayed. Will be …
- 17:36 Ticket #3 (Jetpack power limit patch) closed by
- fixed: Done, fixed, closed, blabla... added cvar g_jetpackLimit. See svn 52.
- 17:34 Changeset [3:f9a03c660266] by
-
- Fix to bug where crouching and moving wouldn't replenish stamina ...
- 17:33 Ticket #34 (Test and bug report current DnC trunk) created by
- DnC upgrade to r992 and new source-independant build system add probably …
- 17:03 Ticket #7 (Better cheat) closed by
- fixed: It's resolved in upstream revision 992. - give stamina - give funds …
- 16:28 Ticket #29 (Check GUID) closed by
- fixed
- 16:23 WikiStart edited by
- (diff)
- 14:51 Changeset [2:10c3bca620af] by
-
Guid is now checked, a non-valid GUID will be listed as XXX ...
11/05/07:
- 15:22 Ticket #33 (Add !pause to take actions after a problem (decon, TK, etc.)) created by
- Sometimes after a decon, you want people to stop …
- 15:19 Ticket #32 (Improved listadmins) created by
- !listadmins can become rally anoying when you have a lot of level 1s. With …
- 14:48 Ticket #31 (!warn) created by
- !warn is a nice alternative to !slap in many cases. It lets admins warn …
11/04/07:
- 23:11 Ticket #30 (Split tjw trem 1.2 patch in many sub-patches) created by
- some features in tjw tremulous 1.2 alpha patch are bad, and we must choose …
- 23:07 Ticket #25 (Merge with tremulous r992) closed by
- fixed: It's ok, but probably made some bugs.
- 22:55 Changeset [64:6fcbd56b6eb5] by
-
Make a new branche to test tjw 1.2 features
- 18:46 WikiStart edited by
- (diff)
- 16:30 WikiStart edited by
- link to Beast website (diff)
- 12:16 Changeset [1:99f993ea82fe] by
-
Apply DnC patches to tremulous svn 992
- 11:26 Changeset [0:abd33ab9075a] by
-
Make trunk with tremulous svn992
- 00:46 Ticket #29 (Check GUID) created by
- Some version a the client can send anything as GUID like something which …
11/02/07:
- 11:23 Ticket #28 (admin command arguments, script arguments and using cvars in commands) created by
- http://www.mercenariesguild.net/patches/?do=details&task_id=100
11/01/07:
- 19:19 Ticket #27 (Analyse Xreal and Evolution q3) created by
- http://xreal.sourceforge.net/xrealwiki/Features …
- 17:19 Ticket #26 (Chat Balloons) created by
- It could very nice to add this feature, the patch is here …
- 11:38 Ticket #25 (Merge with tremulous r992) created by
- TJW used tremulous r992 on his server, so, I suppose it's a stable …
- 10:49 Ticket #5 (Add client backport patch) closed by
- fixed: it was allready done :)
10/28/07:
- 10:21 Ticket #24 (Debug tjw anti warp patch) created by
- When you're very lagging on a server, there's sometime a bug which stuck …
10/27/07:
- 19:28 Ticket #23 (Client must choose his masterserver on cvar) created by
- Currently, masterserver hostname is hardcoded. Client must choose his …
- 18:56 Ticket #22 (DnC masterserver) created by
- Create a DnC masterserver, which can be connected to tremulous …
- 18:49 Ticket #21 (Improve masterserver managment) created by
- Make possible to connect to many masterservers (DnC and Tremulous by …
- 18:36 Ticket #20 (Make better logs) created by
- Tremulous logs are... chaotics... Must improve it with: * quote *all* …
- 15:36 Ticket #17 (No privmsg traces) closed by
- fixed
- 15:36 Ticket #12 (Add training freefunds, fastbuild and nobaseattack vars features) closed by
- fixed
- 15:30 Ticket #19 (Auto-donate) closed by
- fixed
- 15:30 Ticket #19 (Auto-donate) created by
- If g_autoDonate is 1, when having max credits/evos and gaining other ones …
- 15:26 Ticket #18 (Zone buildpoints) closed by
- fixed
- 15:25 Ticket #18 (Zone buildpoints) created by
- Give buildpoints by control building (reactor, repeater, overmind, eggs), …
- 15:19 Ticket #17 (No privmsg traces) created by
- Disables private messages echos to console and logs (we are admins, not …
- 15:18 Ticket #16 (!slap command) closed by
- fixed
- 15:16 Ticket #16 (!slap command) created by
- Adds !slap commande (taken from [http://v1.risujin.org/tremulous/#balance …
- 15:15 Ticket #15 (No spawn as advanced builder when Overmind down) closed by
- fixed
- 15:15 Ticket #15 (No spawn as advanced builder when Overmind down) created by
- if g_grangerMode = 1, Spawn as a base builder instead of an advanced …
- 15:10 Ticket #14 (Improve "donate" feature) closed by
- fixed
- 15:09 Ticket #14 (Improve "donate" feature) created by
- Based on risujin's donate patch, but allows to use donate with "say" and …
- 15:08 Ticket #13 (Deco exploding sd) closed by
- fixed
- 15:08 Ticket #13 (Deco exploding sd) created by
- Allows deconstruction of a building that will explode even during SD
- 14:54 Ticket #12 (Add training freefunds, fastbuild and nobaseattack vars features) created by
- add three cvars: * g_freefunds: if on, give 9 evo / 2000 credits to all …
- 14:50 Ticket #11 (Hidden clients) closed by
- fixed
- 14:49 Ticket #11 (Hidden clients) created by
- There is a private slots engine in ioquake3, but it's not work with admin …
- 14:46 Ticket #10 (Realtime stamp at map start) closed by
- fixed
- 14:46 Ticket #10 (Realtime stamp at map start) created by
- Add a log entry "Realtime" with current realtime in parameter, to link …
- 14:39 Ticket #9 (Unlagged patch) closed by
- fixed
- 14:39 Ticket #9 (Unlagged patch) created by
- "Unlagged" tremulous feature is used to remove lags for shots: when you …
- 01:03 WikiStart edited by
- (diff)
- 01:00 Bugs edited by
- (diff)
- 00:59 Todo edited by
- (diff)
- 00:59 Ticket #8 (Vote mute) created by
- vote mute (patch exists)
- 00:58 Ticket #7 (Better cheat) created by
- better cheat (/give all realy give all, /give ammo/stamina) (patch …
- 00:57 Ticket #6 (Make a real retribution feature) created by
- Set g_retribution (0-100 percent of equipment value) to enable "you break …
- 00:56 Ticket #5 (Add client backport patch) created by
- Client can't be used with Tremulous 1.1 serveurs without the protocol …
- 00:49 Ticket #4 (Add direct mumble support on DnC client) created by
- Mumble is a channel-oriented voip software, very usefull to clan to …
- 00:35 Ticket #3 (Jetpack power limit patch) created by
- Jet-camp is a main problem in Tremulous rules : many players fly at the …
- 00:23 Ticket #2 (Apply tjw patch to trem1.2 server previews) created by
- TJW have released a patch with some rules will used on tremulous 1.2 I …
- 00:10 Ticket #1 (Make public/private key system for GUID autentifications) created by
- First Tremulous GUID system gener randomly a private GUID at first …
10/26/07:
- 20:53 Bugs created by
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- 20:45 WikiStart edited by
- (diff)
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